Pure Asura Champ:
Asura Strike (Skill ID# 271, iRO Name: Guillotine Fist) | |||||||||||||||||
Type | Offensive | Max Lv | 5 | ||||||||||||||
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SP Cost | all | Target | Enemy | Range | 2 cells | ||||||||||||
Requirements | (May vary for different classes, view skill by classes is recommended) Critical Explosion Lv 3, Finger Offensive Lv 3 | ||||||||||||||||
Required For | Body Relocation (Lv 3, Monk) | ||||||||||||||||
Effective Duration | 300 sec | ||||||||||||||||
Cast Time | Min-Max Lv: 4 / 3.5 / 3 / 2.5 / 2 sec | ||||||||||||||||
After Cast Delay | Min-Max Lv: 3 / 2.5 / 2 / 1.5 / 1 sec | ||||||||||||||||
Req. Weapon Class | Does not work with bow type weapon. | ||||||||||||||||
Required State | Requires Critical Explosion (Fury) skill activated | ||||||||||||||||
Sphere / Coin Cost | 5 Sphere(s) / Coin(s) | ||||||||||||||||
Effect | Usable only when Critical Explosion is active. Uses all SP to do massive damage to the target, HP/SP will not regenerate naturally for 5 minutes after Asura Strike is used. Cancels Critical Explosion after use and requires all remaining Spirit Spheres (that is all 5 if cast independently). Damage is [(Weapon ATK+Base ATK) x (8 + SP/10) + 250 + (150*SkillLV)]*Card Effects. Can be used while catching someone using LV 5 Blade Stop or with no Cast Time at the end of a combo attack (Triple Attack -> Chain Combo -> Combo Finish -> Asura Strike) but the Critical Explosion and Sphere requirements remain in both cases (usable with the 4 spheres remaining after activating Blade Stop/Combo Finish). Increasing the Asura Strike skill level has a relatively small effect on total damage compared to increasing SP, INT or STR. This skill can be interrupted. | ||||||||||||||||
Other Notes |
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Stat Reference
Str: 90+ (Base)
Dex: 70 to 80+ (Base)
Int: 60+ or Higher (Base)
Agi: 1
Vit: 1
Luk: 1
Str: Strength is huge in asura strike damage.
Dex: Fast Cast, put less here since we only kill MVP
Int: Increases SP Pool, more SP means more Damage for asura
Facts:
Str should always be divisible by 10 because every 10 str you gain bonus Base ATK damage (eg: 95+15=110)
Dex should be divisible by 5, every 5 dex has bonus Base ATK damage.
Equipments
Weapon: +10 Mace [4]
Card: Abysmal Knight Card
( Morpheus Set Equipment )
Headgear Upper: Morpheus Hood
Headgear Mid: Angel Wing Ears / Sharingan [1]
Headgear Lower: Poring Bag / Peco Wings / White Wolf
Armor: Valkyrie Armor[1]
Shield: Valkyrie Shield [1]
Shoes: Valkyrie Shoes[1] / Shoes [1]
Garment: Morpheus Shawl
Accessory 1: Morpheus Bracelet
Accessory 2: Morpheus Ring
Cards
Headgear Upper: N/A
Headgear Mid: Incubus Card
Headgear Lower: N/A
Armor: Porcellio Card
Shield: Hodremlin Card
Shoes: Sohee Card / Lady Tanee Card
Garment: N/A
Accessory 1: N/A
Accessory 2: N/A
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